CloudFarer
Unreal Engine 5 | VR Fps |  7 members group | 3 weeks | Windows
Trailer:
Pitch:
Board into the Cloudarer adventure! Steer your boat throught the cloud sea and defeate the evil god using yours powers!
Context:​​​​​​​
CloudFarer is a school project realized during my 2nd year at IIM. We had three weeks to make a game using Unreal Engine 5. It was our first significant project on Unreal Engine, so we decided to make a VR game. It was a big challenge, but thanks to the Unreal VR template and our motivation, we were able to complete this project!

The team was made of:
-2 game programmers
-3 game designers
-2 game artist

My tasks:
-Speels mechanics/management
-Ships interations and physics
-Assets/Animation integration
-Vr controller integration
-Video editing



Navigation system:

-Helm and sail orientation using the controler position
-Ship movement in the sail direction
-Energie gauge

Shoot/Telekinesis spell:

-Projectil modeling effect and behaviour
-Rock telekinesis behaviour and highlighting
Spell Selection and movement on ship:

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