Demons&Disco
Unity2D | Rhythm game |  13 members group | 3 months | Couch game
Trailer:
Pitch:
Demons & Disco is a cooperative rhythm game in which you embody three demons managing their nightclub. Together, gather as many people as you can on the dancefloor… and sacrifice them !
Context:
This game was developed in 3 months for a graduation project at the IIM Digital School in Paris. This was our first project involving producers and sound designers. We also had to get started from hight concepts given by the school.

The team was made of:
-3 game programmers
-3 game designers
-3 game artists
-2 Producers
-2 Sound Designers / Composers
My tasks:

-AI character state machine
-Animation integration tool
-Camera profiles 
-Gamefeel & juiciness
-Grid system
-Pooling

AI character state machine:

-Passing
-Pooling system
-Satisfaction management
Animation integration tool:

-Easy to integrate scriptable object for animations
-preview animation at a given BPM​​​​​​​
Camera profiles:

-Render texture camera separation
-Camera bump and zoom on beat
-Tweakable values  in  scriptable objects
Gamefeel & juiciness:

-Character beat bar indication
-Graphics bounce script
WORK IN

 PROGRESS

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